Guide · PDF, 3 pages
Read your A/B test results honestly. "Not conclusive" is an answer.
Most mistakes in A/B testing happen when reading the result: calling it early, trusting a lucky week, missing what got worse. This guide explains the rules a careful test follows, the way Duelpilot's statistics apply them, and a checklist before you ship a winner.
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What's inside
Six short sections on what a result can and can't tell you, ending with a checklist before you ship.
- 1
"Not conclusive" is an answer
What a test needs before it says anything, and what to do when it says nothing.
- 2
Peeking: when looking every day is safe
Why checking a classic test daily invents winners, and how always-valid statistics fix it.
- 3
Sample size: decide before you start
The planner's numbers, what a detectable change is, and the traffic traps.
- 4
Guardrails and the automatic pause
What got worse, a broken split, a broken variant: the checks that pause a test on their own.
- 5
Why many tests don't win
Small changes, ambitious targets, goals far from the change. And why that is fine.
- 6
Before you ship a winner
A seven-point checklist, and what happens when you ship.
Why an account
Read it, then try it on your own site.
Duelpilot applies these rules for you: verdicts only at full weeks, always-valid statistics, guardrails that pause a test on their own. With your account you can connect your agent right after reading and see them on a test of your own. Autopilot is on Pro and up.
There is no free plan, but there is nothing to pay for the guide, and every plan is €0 until you launch your first test: setting up is free, and your plan (from €9/month) starts when you launch. No launch within 30 days? We cancel it and you pay nothing.
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